Flexible,
Extendible, and Reusable
BattleStorm® modules can quickly be developed to implement specific needs. These plug-in
modules can be specific or general in use allowing for subsequent reuse
in future application design and training needs.
Dynamically
Configurable
BattleStorm® based training devices can be dynamically configured by adding and removing
or simply enabling and disabling “hot-swappable” plug-in modules
while the trainer is operating. This greatly enhances the flexibility
of any trainer based upon BattleStorm®.
Multi-Threading
Support. Modules scale across multiple processors to make effective
use of the processing available.
Commercial
Off-The-Shelf (COTS) Hardware Compatible.
Users can provide their own Microsoft® Windows-based
host computers or AEgis can provide a complete integrated
solution. This creates a low cost alternative for the customer and
makes support much easier and cheaper than proprietary hardware solutions.
User
Friendly. Graphical user interfaces and text-based configuration
files make starting, stopping, and configuring the simulation a breeze. |
Generic
Software Core. BattleStorm® has been designed with reuse in mind. Users can build multiple types of
simulators without having to rewrite entire sections of code. Unlike some
legacy simulation software, BattleStorm® was built from the ground up with C++ and an object oriented design.
Multiple
Hardware Interfaces. Because BattleStorm® software is robust, it may be used to interface with multiple types of
simulator hardware quickly and easily. This provides the customer with
a low cost upgrade path for obsolete simulation systems.
Scalable. The BattleStorm® system can scale from a desktop simulator using laptops to a full
fidelity crew compartment system while retaining as much commonality
as possible between them.
Image
Generator Independent.
BattleStorm® may be integrated into your current image generation solution or we can
provide you with a complete integrated package.
Battle-tested. BattleStorm® has already been used to upgrade a variety of different simulation systems
ranging from low-end laptop solutions to high-fidelity full crew training
devices.
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